Animal Crossing New Horizons real-time multi-tool built in Unity.
This updates the pointers and offsets required for animation speed and teleporting.
This version adds support for ACNH update version 1.11.0.
All new items and offsets have been updated.
Please note that the plaza read-only bug still exists. This will be fixed in a later version.
This version adds support for ACNH update version 1.10.0.
All new items and offsets have been updated.
This update has the following changes:
A toolbox button was added to the main window which has the following functionality:
This update supports ACNH update 1.9.0.
All new items and villagers are added to this update. Additionally, you may now inject over empty plots (a restart is required)
Please note that the field item injection behaviour has changes. As such, some field injection may be buggy. Feels free to report on any issues you find.
Note that I am deprecating my version of sys-botbase as the official repo gave me push access. You should update to sys-botbase version 1.7 to continue using teleport and freeze functionality.
This version adds support for ACNH update 1.8.0
Various smaller issues were also addressed.
This is the 30th release of ACNHMS, go us!
Before updating, I highly recommend updating to the latest version (1.62beri) of my modified version of sys-botbase. Stability, resource management and functionality were vastly improved. Some people have asked me if other tools (SysBot.NET, poker, livehex, etc) will still work with the modified sys-botbase, and the answer is yes, it only adds functionality, it doesn't remove anything.
This update has the following updates:
Teleport:
Map:
Freeze:
Search:
General:
Map:
Freeze:
This version adds support for freezing certain values using my modified version of sys-botbase. You may download the sysmodule (as well as look at the source if that's more your thing) here: https://github.com/berichan/sys-botbase/releases
All value freezing is done on the switch itself, so you may turn off the app after you've setup the freezers. This is useful for a variety of reasons, including local play, "infinite" inventories or maps, and more. A video rundown of all new freeze functionality is available here: https://youtu.be/1_0FbbIZLqM
Additionally, this update has the following changes:
Please try the "ALLOWVOID" versions of the app if you have void tiles or are hanging on the "placing buildings and generating map" part of the map fetch.
This build fixes an issue that caused mapdata to get corrupted on write, it also allows you to delete all cached data from the settings. If you're having trouble searching for items after the last update, please try this first.
This update adds support for ACNH update 1.7.0. All items, recipes and customisation are updated.
The following changes were also made:
A new panel is available on the Additional Panel called "Freeze". The functionality for this is not yet complete, stay tuned!