Animal Crossing New Horizons real-time multi-tool built in Unity.
This update has the following changes:
This update adds support for catalogue orders, which can be used by players without a cfw switch to order items from someone hosting an order island (which does require custom firmware). To be used mainly with SysBot.ACNHOrders, which I'm currently working on.
Additionally, the following changes were made:
This build is the same as 0.81-a but compiled with Unity 2020.2 as this fixed a few UI events that users were having with input on mobile.
Additionally, this adds the option to bulkspawn DIY recipes sequentially or alphabetically.
For Apple users:
This also fixes an issue with the map editor on macOSX where it would hang up on the final part of the map fetch. Please note this WILL break in future versions of the app as it requires a link that is only possible on official Mac hardware, which I do not own. ACNHMS requires a drawing rewrite to no longer rely on System.Drawing for the map editor to function correctly on Apple software (iOS and OSX). This is unlikely to happen any time soon due to the sheer amount of work required, and the lack of access to Apple hardware as it is out of my price range.
There was an update yesterday, I know, but I thought I should release this as I will be away for the rest of the month. Following on from yesterday's update, this update has the following changes:
Additions:
Fixes:
Enjoy your January and keep safe!
This updates adds the full map item editor. It also uses internal ACNH item types to bulk spawn certain presets, as well as your own item files. The editor automatically handles things like extension tiles and placing on correct tiles, but certain things may be sized incorrectly if you are placing furniture. This is mostly useful for creating things like treasure islands or tweaking small parts of you island. Please keep a backup!
A video rundown is available here.
Additionally, the following changes were made:
This update has the following changes:
Additionally, the inventory SysBot.AnimalCrossing commandprefix will now use the correct one from settings.
Hope you all had a good holiday season!
After the longest time, the auto map replenisher is ready. This functionality will ensure all items stay on the floor of your island forever (while the replenishment loop is running), even after being picked up, so you can have a "forever stocked" treasure island! A video rundown is here: https://youtu.be/w1PKrrQJyjE
Additionally, you can now create multi-drop SysBot.AnimalCrossing commands by assigning items to inventory squares within the app first.
Various UI bugs were also addressed.
This update has the following changes:
Fixes
Additions
If you are interested, I have a new project related to the last point: SysBot.NET-Mobile which is the SysBot.Pokemon and SysBot.AnimalCrossing cores compiled for mobile devices.
This update adds support for ACNH update 1.6.0
Please note: The way the game sets your inventory offset has been changed. If you are the only player on your island, this wont affect you. If you have multiple players on your island, indexes will change depending on the player you're currently playing as. The player index can be changed in the settings (gear in the top left corner) as always. I recommend you "fetch names" from the settings if you're running into trouble to see whose inventory you are changing.
I also recommend you update to sys-botbase 1.6 if you have not already done so.
I also now have a discord if you want to talk to others about the app or ACNH/Pokemon: https://discord.gg/5bT8XK8dYe
This update adds the ability to load your legacy villager files (.nhv) via the NHSE converter, the button is on the villager data screen (the same place where you can load villager and villager house files). Saving is still only supported for the new format (.nhv2). This update also adds the ability to change the selected villager's friendship with the currently selected player.
You can now remove 2 new things from the map: Wood -> softwood, hardwood, wood StoneMaterial -> clay, iron nugget, stone
You can now once again edit the inventory of players 1-8.