EAC Selfleak Save Abandoned

This is a self-leak for my EAC injector that fully skips any strips and completely lets the shellcode stay alive.

Project README

Fortnite EAC SelfLeak

This source has been public for a couple weeks now, let me go into full detail how this source/what it does.

Features

  • SME Bypassing
  • Supports Port Binding (Optional more of a custom redirect function "still testing")
  • Bypasses EAC/EOS's packet system and has a semi operational method to cypher different packets.
  • Injector is FUD and injects through a custom export instead of classic DLLMain
  • Injector supports custom imports this source has spoofcalling imports supported "test functionalitly"
  • Allocates in a legit region so dont worry about getting tapped for injection.

Cheat it self

  • Uses UE5 to render (UCanvas)
  • Instead of hooking PostRender/DrawTransition to get canvas we are creating our own using Kismet rendering tools (found inside of UE5 SDK)
  • Cool features like Bullet TP, and Fake Lag.

Where injector?

  • Posting injector along side full source at 50 stars. :)
  • Posting full version of the screenshot take counter/and blocker at 25 stars.
  • Removed screenshot as its currently not updated.
Open Source Agenda is not affiliated with "EAC Selfleak" Project. README Source: LiamG53/EAC---Selfleak
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26
Open Issues
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Last Commit
7 months ago

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